Oh, wow. This really does simplify things, doesn't it? Normally a unit would be destroyed automatically by going without supplies for an entire turn... but what effect does this have on foraging?
For example, if a unit starts in an enemy province and forages, it can avoid one morale check, but does it only need to forage for one war move? I'd assume yes, since the rolls couldn't be broken down, but what effect does that have on the amount of damage done to a province by foraging? Does it become 2 GB per turn per unit, or 1 GB for a unit that only begins or ends its turn in the province, not both?
The part that made me look it up in the first place... if foraging was per war move, that would make it extremely difficult to transport unsupplied units by ship, since they'd take damage automatically every war move due to being unable to forage. But, if they only need supplies at the start and end of the turn, that means they can spend the entire turn on a ship while at half supply, and could theoretically survive more than one turn on the ship without supplies (though they'd likely consider mutiny.)
So, can units start the turn in garrison, become activated, board a ship on half supply, land somewhere else, and forage, with no penalty other than the time it takes, the GB cost to the province getting foraged, and the potential need for a foraging roll if the province they land in is overcrowded to avoid making a morale check? That seems reasonably safe, so I'm asking before I try that...
Post by Caerleon (Tristan) on Jul 18, 2017 2:35:31 GMT
On supply, as it is likely to become important. The ROE rules state that: - Only Active units can forage. - Units with half or no upkeep will automatically begin to forage (unless there are pressing reason why they wouldn't).
So I'd assume that as we only check for reduced upkeep at the beginning and end of a turn that: - If a unit starts the turn on half or no upkeep it makes a foraging check and gets the foraging status (movement costs doubled) for the rest of the turn (instead of checking every war move). - If a unit ends the turn on half or no upkeep (likely due to supply being cut) then it makes the morale check to avoid damage but does not forage (yet, it will start the next turn out of supply so it will forage then).
A realm whose court province is occupied can just use the Relocate action to move it to where their troops are, can't they? Or would their units still be out of supply due to losing their treasury?
They can move their court, but it is not easy, DDC is reasonably high and they likely have no court actions (what with it being occupied) so they might be trading regent action for court actions.
Because they can supply from any friendly province with a holding 1+, Rodogbii can supply out Venicnii, and Ebla can supply out of Erdini. Not being able to pay full upkeep for their units might still be an issue though.