Post by Linde (x-GM) on Nov 9, 2015 22:04:04 GMT
All players who have fun playing this game are winners in their own right. At a later point I might implement these rules for determining a winner who gets bragging rights to go along with the awesome experience of playing this game.
Throughout the game all domains will collect political points (PP) from various actions.
Each winter season (Every 4th turn) those PP will be translated into victory points (VP) and tallied together for each domain.
Since the nature of the domains, and their expected abilities vary - not all domains are created equal - some domains will require more VP to claim themselves victorious.
If the game concludes before a player has reached their goal, none has won.
Since this is the first time I am playing with this system, these rules might change during the game.
VP needed to win the game: 200 (This will be changed at a later time and made individual for each domain)
Political points are gained and lost in the following way:
Winning a battle
[Note to self: Add political status display here]
Throughout the game all domains will collect political points (PP) from various actions.
Each winter season (Every 4th turn) those PP will be translated into victory points (VP) and tallied together for each domain.
Since the nature of the domains, and their expected abilities vary - not all domains are created equal - some domains will require more VP to claim themselves victorious.
If the game concludes before a player has reached their goal, none has won.
Since this is the first time I am playing with this system, these rules might change during the game.
VP needed to win the game: 200 (This will be changed at a later time and made individual for each domain)
Political points are gained and lost in the following way:
Winning a battle