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Post by Maelgwyn ap Cadwgan (TOG) on Dec 21, 2015 0:14:51 GMT
You are welcome. As a bonus, these will not be removed almost instantly by automated copyright watchdogs. Linde (x-GM) What are the standard bonus actions per class, if there are any?
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Post by Linde (x-GM) on Dec 21, 2015 8:12:26 GMT
see the table on p67 in the regent guide.
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Post by x - Dumonia (OD) on Dec 21, 2015 17:10:27 GMT
You are welcome. As a bonus, these will not be removed almost instantly by automated copyright watchdogs. Linde (x-GM) What are the standard bonus actions per class, if there are any? Just downloaded the whole lot Thanks again.
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Post by Linde (x-GM) on Dec 23, 2015 22:39:16 GMT
Here is a link to a crude character generator I have made:
It gives you proficiencies & class actions based on class & background. Hp based on level & class. And gives you a list of proficiencies to choose from ( and checks if you have chosen the right amount) based on class.
Filling it out should give you the most basic stats of your regent/lieutenants.
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Post by X-CA - Glendall Pandragon on Dec 23, 2015 23:50:26 GMT
I will check my char with the generator to see if I did it right..,). Thanks, bozz
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Post by X-Nemeth on Dec 23, 2015 23:58:39 GMT
Perfect!
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Post by X-Nemeth on Dec 26, 2015 16:18:04 GMT
I would like to suggest that the Mounted Combatant feat makes the character count as a cavalry general. Also Inspiring Leader could maybe do something for armies? For instance raising commander rating?
How does the feat "Durable" work in conjunction with our HP regen rules?
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Post by Linde (x-GM) on Dec 27, 2015 15:26:01 GMT
Woops, it was always the idea that Mounted combat feat should grant that effect. That is updated now.
HP regeneration:
Warfare level: HP regeneration as 5th edition rules, with the following notes: Short rests limited to 1 each day, long rests only possible during war moves where no battle take place. Domain level: HP regeneration as 5th edition rules, with the following notes: 1 long rest after months where they don't taken a character action to recuperate. No restrictions while recuperating. Adventure level: HP regeneration as limited by the domain level of the game. So they are assumed to have finished a long rest before the adventure and can take short rests during the adventure, should they survive, they finish with a long rest before the next months action.
Unit HP work differently. When a unit loose HP soldiers have usually died. Dead soldiers don't regenerate HP. Instead unit HP are regenerated at a rate of 1/10(round down) of their maximum HP each domain turn they take the Recover action.
Durable: works as written.
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Post by Godfred Thraw BayardsKing(GT) on Dec 27, 2015 23:19:42 GMT
sorry i have a little question ... i search for a fighter the profession(law) and i don't see that ... it's not for the base fighter ?
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Post by X-Nemeth on Dec 28, 2015 0:27:30 GMT
sorry i have a little question ... i search for a fighter the profession(law) and i don't see that ... it's not for the base fighter ? I can answer that! profession(law) is a special feat Linde made for this game. You will not find it in the DnD books. Profession(law) is for all classes.
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Post by Linde (x-GM) on Dec 28, 2015 0:40:35 GMT
sorry i have a little question ... i search for a fighter the profession(law) and i don't see that ... it's not for the base fighter ? Profession (Law) is a special skill proficiency that allows you to add proficiency bonus to rule holding (law) domain actions. It is a class skill for paladins & bards. Any other class need to use either human bonus proficiency or the skilled feat to gain it. So to answer your question. No. It is not base for the fighter.
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Post by Maelgwyn ap Cadwgan (TOG) on Dec 28, 2015 8:28:52 GMT
You could for instance take History as a Class Skill for fighter, then the Noble background (which gives you History and Persuasion). As you already have History you can then pick a different skill of your choice, in your case Profession (Law).
(Or whatever other Skill Background combination which is a) suitable and b) gives you a double selection.
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Post by X-Nemeth on Dec 28, 2015 10:27:54 GMT
You could for instance take History as a Class Skill for fighter, then the Noble background (which gives you History and Persuasion). As you already have History you can then pick a different skill of your choice, in your case Profession (Law). (Or whatever other Skill Background combination which is a) suitable and b) gives you a double selection. Wait, is that legal? I thought you needed to take the feat to gain proficiency in the skills impacting the domain level play.
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Post by Linde (x-GM) on Dec 28, 2015 11:47:57 GMT
You could for instance take History as a Class Skill for fighter, then the Noble background (which gives you History and Persuasion). As you already have History you can then pick a different skill of your choice, in your case Profession (Law). (Or whatever other Skill Background combination which is a) suitable and b) gives you a double selection. Wait, is that legal? I thought you needed to take the feat to gain proficiency in the skills impacting the domain level play. That is legal. Refer to p. 125 of phb.
The "Skilled" feat can be used to gain extra proficiencies in addition to those granted by class.
Also note that Bards can pick any skill as their class skills, this include new skills.
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Post by Aethor of Helna (ST) on Feb 3, 2016 4:08:45 GMT
When I originally designed characters, I applied the class feature expertise twice (as per the rules), but given that the feat expertise only applies once, is that intended?
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