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Post by Mercia(andreas) on Feb 17, 2019 22:42:38 GMT
That explains why adventures above the mid level are absolutely brutal. Oh well, suppose option 2 is to run something as a private adventure and just drown it in a swarm of expendable adventurers.
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Post by Maelgwyn ap Cadwgan (TOG) on Feb 18, 2019 16:27:05 GMT
Weeell, that does indeed explain the missing parts on some of our characters.
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Post by Mercia(andreas) on Mar 21, 2019 4:51:52 GMT
I look at public adventures, and i wonder if the CR is meant to reduce the success chance twice in series, both the challenges and for the final conclusion, it seems a bit excessive using 5E proficiency bonuses.
And it seems to make our adventures much more difficult than the based game.(even when matching 1 CR to 4-5EL for difficulty scaling)
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